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About Deviant Premium Member DigitrevxMale/Unknown Group :iconbrs-forever: BRS-Forever
Rush the darkness wish on a star
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Deviant for 7 Years
2 Month Premium Membership
Statistics 349 Deviations 3,406 Comments 139,921 Pageviews

Project Vids







:bulletblue: Q: What software do you use? A: Maya 2012 for modeling, Mudbox 2012, Photoshop CS4 and PaintTool SAI for texturing.

:bulletblue: Q: What editor do you use and where can I get it? A: pmx only but can export pmd files too. Here is my version, it is the Japanese version:…

:bulletblue: Q: How long does a character take? A: around 4-5 weeks, just above 200 hours of work.

:bulletblue: Q: Do you take requests? A:All company mascots are treated as special cases and most of the time can only be distributed at the company's discretion. The cost to benefit of my time to do characters you created is not ideal unless commissioned/contracted.

:bulletblue: Q: Do you plan to let us download a new model? A: I make every effort to ensure I can make a model downloadable and free despite the cost of my time and guide lines I must follow for mascots. Company mascots, most of the time its up to the company when its released if ever. Any unanimous vote character will always be downloadable.

:bulletblue: Q: How can you get a mmd model into Maya. A: The method I've used is export from pmx editor as a pmd. I use a pmd plugin script for 3d max 2010 to import the mesh into max. I can then export the character out of 3d max as a .obj or .fbx format into Maya. This process will break the rigging so don't expect it to be rigged still.

:bulletblue: Q: I'm interested in a custom Model, how much does it cost? 3d Custom work is expensive and takes weeks of work and skill. Please contact me through a note for a estimate. Prices vary upon difficulty.

Nanoko School Bag WIP

Journal Entry: Wed Jul 15, 2015, 10:46 PM
Today I just randomly felt like making Nano's school bag. It's just one of those spur of the moment things inspired by things I see or read about daily. I even remember saying I wasn't sure I would make it. However, since I wanted to get the senmei stage done before nanoko work, but I needed to do just a tiny bit of character work to satisfy me since that's what I enjoy most and its hard not to do it for so long. So the bag was the closest thing I can get without breaking commitments!

I should just do what I like and stop worrying about it since to be honest nobody really minds... I just want to get the stage off my list so I can totally focus again. 

Again lately a bit of my time has been consumed by other projects that aren't public currently! Projects I'm very proud to be part of so I have to balance my time some. 

Another thing that is on my mind is another Miku model. I kinda want to make something that looks like Takehito Harada would draw. He's most known for being the artist for the Disgaea game series.

So this is Nanoko's bag WIP in 3d. Its inspired by Japanese school bags but my own Nano universe spin off. It took about a hour to make this in 3d, so wasn't all that hard. :3

I might decide to add piping (black trim) on the white part of the bag since it looks a tad bare or maybe a simple bevel would do the trick.

  • Listening to: Voca Nico
  • Playing: Work!

Journal History


Add a Comment:
Vusiuz Featured By Owner Jun 7, 2015   Filmographer
i was searching how to open mmd files ind 3ds max on google, then i stumbled on a cool video on youtube, watch some..and then clicked the DA page of the uploader..and i got just know that u been watching me:3 
it is a pleasure sir,watched by a great artist like u...
and btw i often see your fb pages too..
must watch this da account too, so i dont miss the updates :D
Digitrevx Featured By Owner Jun 13, 2015
Oh yes I make tutorials from time to time on my YT channel. Yeah haha I saw your stuff some time ago on DA and thought the animation and style was nice so decided to watch. xD
The last few weeks have been hectic so my updates have slowed but things will balance out. ^^
Vusiuz Featured By Owner Jun 30, 2015   Filmographer
Thanks man, that tutorial to open mmd in max helped me a lot, i analized some mmd model topology and now make a better 3d model lol :D
what software that u usually use for rendering? is it mmd?
Digitrevx Featured By Owner Jun 30, 2015
For my mmd related stuff I just use mmd since its honestly the fastest way to get a render. ><
(1 Reply)
byXify Featured By Owner Jun 6, 2015
Hey there! I've been doing 3D for around a year and a half and I took an interest into modeling anime characters

As I researched, I found your profile has very interesting documentation about topology and stuffs like that!

I saw your powerpoint preview you did for ToraCon and I was wondering if I could get any sort of interesting documentation/references so I can get started with the model sheet and blocking/modeling! :D

Really nice work btw!
Digitrevx Featured By Owner Jun 13, 2015
That's super awesome! Currently any documentation on the face modeling alone hasn't been done. That slide was just a high level over view since a face can take a few days to nail down with many changes. I hope someday I can finish a complete tutorial on faces.. In the mean time there is things like this Hatsune Miku - Tutorial Cover Page by HazardousArts
byXify Featured By Owner Edited Jun 21, 2015
Really nice! Thank you!
Apologies for posting on a shady empty dA account. My 3D portfolio is in another castle!
Blooming-Flowerxx Featured By Owner Jun 6, 2015
Your models are really good makes me wish I had enough money to pay for a custom model
3DMG-360 Featured By Owner May 25, 2015  Student Artist
Digi-senpai~ someone is stealing other peoples artworks O^O in this site search your name there there's a petition to take down this site…
Khedrorro Featured By Owner May 24, 2015  New Deviant Hobbyist Digital Artist
Your SO inspiring!I've really adored all your works since 2012:D (Big Grin) Your models TOTALLY gives me the motivation to do Original mmd modelingOMG! I can't contain my excitement! Keep up with the awesome models!Flirtatious 
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