Small update but its sort of a fun one! Today modeled some shoes for Nanoko based on the concept drawing.
Usually I model shoes off from the base skin mesh but since the shoe shape was so different then the shape of the foot I had to start with primitives and merge them together. For examples a quarter of a sphere was used for the toe tip of the shoe. A torus used for padding around the ankle. A cylinder used for shoe tongue, and a cube was morphed into the layered strips that the shoe laces pass through. From there I was able to merge all the parts and extrude to complete the rest of the shoe.
I over sized them a bit to make them cute but I may change some things later as it all comes together. For now it looks pretty cute.