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About Deviant Premium Member DigitrevxMale/Unknown Group :iconbrs-forever: BRS-Forever
Rush the darkness wish on a star
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Deviant for 7 Years
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Statistics 322 Deviations 3,237 Comments 107,209 Pageviews

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:bulletblue: Q: What software do you use? A: Maya 2012 for modeling, Mudbox 2012, Photoshop CS4 and PaintTool SAI for texturing.

:bulletblue: Q: What editor do you use and where can I get it? A: pmx only but can export pmd files too. Here is my version, it is the Japanese version:…

:bulletblue: Q: How long does a character take? A: around 4-5 weeks, just above 200 hours of work.

:bulletblue: Q: Do you take requests? A:All company mascots are treated as special cases and most of the time can only be distributed at the company's discretion. The cost to benefit of my time to do characters you created is not ideal unless commissioned/contracted.

:bulletblue: Q: Do you plan to let us download a new model? A: I make every effort to ensure I can make a model downloadable and free despite the cost of my time and guide lines I must follow for mascots. Company mascots, most of the time its up to the company when its released if ever. Any unanimous vote character will always be downloadable.

:bulletblue: Q: How can you get a mmd model into Maya. A: The method I've used is export from pmx editor as a pmd. I use a pmd plugin script for 3d max 2010 to import the mesh into max. I can then export the character out of 3d max as a .obj or .fbx format into Maya. This process will break the rigging so don't expect it to be rigged still.

:bulletblue: Q: I'm interested in a custom Model, how much does it cost? 3d Custom work is expensive and takes weeks of work and skill. Please contact me through a note for a estimate. Prices vary upon difficulty.

Nanoko Shoes

Journal Entry: Mon Mar 2, 2015, 9:49 PM
Small update but its sort of a fun one! Today modeled some shoes for Nanoko based on the concept drawing. 

Usually I model shoes off from the base skin mesh but since the shoe shape was so different then the shape of the foot I had to start with primitives and merge them together. For examples a quarter of a sphere was used for the toe tip of the shoe. A torus used for padding around the ankle. A cylinder used for shoe tongue, and a cube was morphed into the layered strips that the shoe laces pass through. From there I was able to merge all the parts and extrude to complete the rest of the shoe.

I over sized them a bit to make them cute but I may change some things later as it all comes together. For now it looks pretty cute. :)

  • Listening to: Voca Nico
  • Playing: Work!

Journal History


Add a Comment:
TheChaoticMuffin Featured By Owner Feb 10, 2015  Student Digital Artist
Nanoko Rocks On!
i used Nanoko owo
Digitrevx Featured By Owner Feb 17, 2015
Thanks for making this :D Soz for the delay in response! :<
TheChaoticMuffin Featured By Owner Feb 17, 2015  Student Digital Artist
Your welcome!! :la: its okay! ^W^
AnaMadeIt Featured By Owner Feb 9, 2015   Traditional Artist
I miss my Digi!!!! Waaaahhh!!!! 
KagamineIvan Featured By Owner Jan 30, 2015  Hobbyist Digital Artist
Happy Birthday! Super Fantastic Golden Platter Cake 3D 
Marshmellow-P Featured By Owner Jan 30, 2015  New member
Happy birthday!

I'll make a picture when I can"
DonDeloro Featured By Owner Jan 30, 2015
Happy Birthday Birthday cake  icon Premium fella (Badges) 
dreamydark Featured By Owner Jan 30, 2015
happy birthday~ 
nanonanonano~ko by dreamydark
Digitrevx Featured By Owner Feb 1, 2015
Thanks for the pic! :3
Hoshi-0461 Featured By Owner Jan 30, 2015  Hobbyist General Artist
So much Happy B-Day spam. Let me add to it.
Happy Birthday! You are an excellent artist, and I sincerely hope you continue with your amazing work.

Hoshi Kataoka (Hoshi-0461)
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